@startuml
sprite $building_shield [48x48/16] {
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}


!define FA6_BUILDING_SHIELD(_alias) ENTITY(rectangle,black,building_shield,_alias,FA6 BUILDING_SHIELD)
!define FA6_BUILDING_SHIELD(_alias, _label) ENTITY(rectangle,black,building_shield,_label, _alias,FA6 BUILDING_SHIELD)
!define FA6_BUILDING_SHIELD(_alias, _label, _shape) ENTITY(_shape,black,building_shield,_label, _alias,FA6 BUILDING_SHIELD)
!define FA6_BUILDING_SHIELD(_alias, _label, _shape, _color) ENTITY(_shape,_color,building_shield,_label, _alias,FA6 BUILDING_SHIELD)
skinparam folderBackgroundColor<<FA6 BUILDING_SHIELD>> White
@enduml